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*Responsibilities* Translate requirements into complicated but clean and efficient code Construct the base or the engine on which the game will run Produce prototypes of gameplay ideas and features Develop schedules and determine milestones Generate game scripts and storyboards Animate characters and objects Contribute to the design and audio features of the game Create unit tests and validation procedures to assure quality Detect identification and resolution and document technical specifications “Polish” the game, maintain code, fix bugs and iron out occurring problems *Requirements and skills* Proven working experience in full lifecycle game development Hands on experience primarily with C++ or other programming languages (Java, C, etc) High level knowledge of APIs and libraries Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio) Up-to-date with the latest gaming trends, techniques, best practices and technologies Ability to solve problems creatively and effectively BS degree in Computer Science or Games Technology
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